Body
Start by inserting a new layer, rename it “body”.
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Select the Shape Tool …
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Then select Triangle.
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Change to draw Filled Shape.
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Set the primary/fill color to yellow.
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Draw a big triangle on the canvas, almost filling it.
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Outline
Insert a new layer; rename it “outline”.
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Set the colors back to default.
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Select the Line/Curve Tool.
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Set the thickness of the line to 10.
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Draw a straight line across the middle of the triangle to start…
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Then push in the middle circles to curve it. Make sure it meets & blends with the straight lines along the left & right side of the yellow triangle!
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Click off to set the curve.
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Draw another line across the middle, the end points meeting the other line.
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Push the middle circles to curve the line like this…
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Click off to see if the end points meeting the other lines nicely – in my example, on the right you can’t see where the lines meet, but on the left you can…
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To fix this, CTRL+Z to go back to editing mode, and adjust the circle handle where it’s meeting.
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Click off to check again – if it’s good (like what you see below), then continue; if not, repeat (CTR+Z, adjust the circle, click off to check) until it’s good.
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Delete Outside
Now select the Magic Wand tool.
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Click inside the outline…
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Then select the body layer …
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Go to Edit > Select Inverse or use the keyboard shortcut (CTRL+I).
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This will select everything outside the outline we want to get rid of for the yellow/body.
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Then Delete to erase the yellow outside the outline.
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Chin
Insert a new layer, rename it “chin”.
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Set the colors to default and then switch so white is the front color.
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Select the Ellipse Select Tool.
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Select an area along the bottom (more in the middle, not too close to the corners).
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Backspace to fill the area with white.
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Enter or CTRL+D to deselect.
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Hide the Background layer for now.
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Make the outline layer active…
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Select the Magic Wand tool again.
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Click in the area outside the outline.
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Make the chin layer active again and Delete.
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Move the chin layer below the outline layer….
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Show the Background layer again.
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Eyes
Insert a new layer ; rename it “eye” and make sure it’s at the top, above outline.
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Set the colors to default.
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Select the Shape tool – set it to Ellipse and reduce the width to 5.
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Draw an eye about this size. Click off to set the shape.
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Set the Ellipse Shape tool to Fill only. Draw a pupil; click off to set the shape.
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Go to Effects > Distort > Bulge …
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Play with the arrows to get a more cartoon-like shape for the eye.
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Duplicate the eye layer.
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Select the Move tool.
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Click on the canvas and move the eye over to the right, so it’s overlapping.
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Enter to get rid of the dotted outline. Move the top eye layer below the original one.
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This should make it behind the left eye.
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Eyebrows
Insert a new layer, name it “eyebrows”.
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Set your foreground color to red.
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Change the Shape tool to Trapezoid.
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Draw out a trapezoid – make sure to drag down, not across!
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Move and rotate it into place, resizing as needed to fit over one of the eyes nicely.
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Click off to set the shape.
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Then draw another trapezoid; move/rotate it for the eye on the right. Click off to set the shape.
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Feathers
Insert a new layer for “feathers”.
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Set colors to default.
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Change Shape tool to the Six-point star
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Draw a decent size star in the middle of your canvas (not near the edge or else parts may be chopped off later).
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Go to Effects > Distort > Twist…
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Play with settings to get something like this.
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Select the feathers with the Rectangle Select Tool.
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Move the layer below the body
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Then use the Move tool to move/rotate it into place.
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CTRL+D to deselect.
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Tail
Duplicate feathers and rename it tail.
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Go to Layers > Flip Vertical …
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Then use the Move tool to move/rotate it into place like this… you can also squish it or make it smaller.
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When you’ve happy with the size & position of it, [Enter] or CTRL+D.
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Beak
Insert a new layer at the top; rename it “beak”
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Change the color to an orange.
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Select the Pentagon arrow shape tool.
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Draw/rotate a shape like this to start.
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Go to Effects > Noise > Median
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Set the Radius slider to about 30 so you get round/smooth the corners like this…
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Then go to Effects > Distort > Twist
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Play with the settings until you have a beak shape you like.
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Move/rotate it into place like this…
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Then CTRL+D to deselect.
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Background Gradient
Set your foreground color to something you like.
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Select the Gradient Tool.
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Select the Background layer and drag the gradient down.
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Effects
Glow
With the beak layer still active…
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Go to Effects > Photo > Glow …
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Slide Brightness & Contrast all the way down.
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Then go to Effects > Repeat Glow for each of the following layers:
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- both eyes
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- outline
- feathers
- tail
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Soften Portrait
Select the eyebrows layer…
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Go to Effects > Photo > Soften Portrait (default settings):
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And you’re done.
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Your layers should look like this…
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Bad Outline?
If your body outline is not lining up nicely, you will have to fix it…
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Select the outline layer…
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Select the Ellipse Select tool…
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Select the bad area with a bit before & after it…
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Delete
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Make sure colors are back to default.
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Select the Line/Curve Tool.
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Make sure the thickness is 10.
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Draw a new line that joins the line better.
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Click off to see if it’s good; if not, CTRL+Z and adjust the circles.
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