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Some of the steps are based on the online tutorial, but a lot of them are not, so use the instructions below, not the built-in tutorial.
SCENE 1
Sprite #1
- Choose a Backdrop (delete the empty one)
- Choose a character Sprite
- Have it say something for 2 sec. when Flag clicked
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Sprite #2
- Add another character Sprite
- Costumes >> Flip Horizontally
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So you have 2 sprites with a background so far…
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Have it say something, but wait 2 sec 1st so it’ll show after the other character finished
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SCENE 2
Backdrop 2
- Add another Backdrop
- In 2nd character, add another Flag event
- Switch backdrop to Backdrop 1 first, wait 4 sec, then switch to Backdrop 2
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Sprite #1: in Scene 1 only
- When Backdrop switches to 2nd one, hide the first character
- Set to show when starting
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The rest of this is after the online tutorial
SPRITE #3
in Scene 1 only
- Add a sprite to first scene – make it show when Flag clicked
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- Hide it when switch to other scene/backdrop
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Glide
- Drag sprite to starting point >> pull out GO TO X block
- Then move to where want to glide to >> pull out GLIDE block
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SPRITE #4 (IN SCENE 2)
In Scene 2 only
- Flag >> hide
- Switch to bgd #2, then show
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Walks onto stage
The add the following so it walks onto the stage…
- go to starting point GO TO X
- GLIDE TO somewhere on stage
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switch costumes
When sprite clicked:
- Change Costume
- wait a bit and
- change back to original costume
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RESPOND TO A CHARACTER
In Scene 2, we’ll have 2 characters interact with each other.
Sprite #4: say something
Character 4 (one that shows up in Scene 2), after finished walking onto the stage, add the following to the code you already have.
- Say something
- Broadcast message
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Sprite #2: respond
Go to Character 2, and:
- Receive message
- Say or Think something for 2 sec.
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RESULTS:
So in my example, Scene 1 has the 2 characters; it starts with Character #1 saying something and Character #3 (owl) gliding in…
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Then Character #2 says something…
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Then the background switches, my Character 1 disappears and Character 4 walks onto the stage and says something…
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Character 2 then responds to the message…
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