You can use the Tutorial or just follow the instructions below…
Background & Sprite
- Add ‘Neon Tunnel’ Backdrop (under ‘Space’)
- Add a Ball Sprite ( & delete the cat sprite)
Bounce around
- when Flag clicked, have it point/start moving at 45 degrees
- in a Forever loop, have it move and then bounce in on the edge of the stage
Add paddle
- Add another Sprite – a paddle
Move the paddle
- have it match the horizontal position where the mouse/cursor is (mouse x)
- Set x to >> replace the number with mouse x
The mouse x is under Sensing…
Make ball bounce off paddle
- Select the ball sprite
- add another Flag event with code to bounce the ball off the paddle
- add IF/THEN block (Sensing> test if touching paddle)
- wait .5 seconds after moving
Add a score
First add/make a new variable…
Name it ‘score’…
- Choose ‘Score’ from the menu in the change action
- Insert the Change Score block – if ball is touching the paddle, then score goes up
Reset score
- reset Score – add another new Flag event for the ball
Red line sprite
- add red Line sprite and move it to the bottom of the stage
Game Over
- in the Line sprite, add a Flag event
- use the Sensing action to test if the ball is touching the red line, then stop everything