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You can use the Tutorial or just follow the instructions below…
Background & Sprite
- Add ‘Neon Tunnel’ Backdrop (under ‘Space’)
- Add a Ball Sprite ( & delete the cat sprite)
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Bounce around
- when Flag clicked, have it point/start moving at 45 degrees
- in a Forever loop, have it move and then bounce in on the edge of the stage
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Add paddle
- Add another Sprite – a paddle
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Move the paddle
- have it match the horizontal position where the mouse/cursor is (mouse x)
- Set x to >> replace the number with mouse x
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The mouse x is under Sensing…
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Make ball bounce off paddle
- Select the ball sprite
- add another Flag event with code to bounce the ball off the paddle
- add IF/THEN block (Sensing> test if touching paddle)
- wait .5 seconds after moving
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Add a score
First add/make a new variable…
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Name it ‘score’…
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- Choose ‘Score’ from the menu in the change action
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- Insert the Change Score block – if ball is touching the paddle, then score goes up
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Reset score
- reset Score – add another new Flag event for the ball
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Red line sprite
- add red Line sprite and move it to the bottom of the stage
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Game Over
- in the Line sprite, add a Flag event
- use the Sensing action to test if the ball is touching the red line, then stop everything
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