Set Stage to Fit in Window
Go to the buttons just above the Stage…
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Change the Stage size to ‘Fit in Window‘. It’ll end up being 103% if your window is full-size.
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Add a character
Drag and drop the ‘Boy Trekker’ character from the Assets panel onto the Stage.
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Test Animation
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Rename your layer
Change the name of the layer to ‘Character’ by double-clicking on the name and then [Enter].
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Add a new layer
Add a new layer by clicking on the’+’ button.
Don’t actually need to do this step as it creates a new layer when you drag an asset onto the Stage.
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Rename the layer to ‘Background’.
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Add a Background
Make sure the ‘Background’ layer is active. Go to the Assets panel, – drag the background image onto the Stage.
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Move it to align the top-left corner to the top-left of the Stage.
Don’t worry if your character disappears.
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Order your layers
Because the demo is different, delete the empty ‘Background’ layer, and rename ‘Night Mountain Trail’ layer to ‘Background.
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Drag the ‘Character’ layer above the ‘Background’ layer and let go.
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Test your animation
The man is walking now with the background.
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Extend duration of your animation
You first get a window on “Information on Tweening. Click on the Open Help & Next button
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This opens a new tab in Chrome with an overview of tweening.
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Click on frame 150 for the ‘Character’ layer.
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Long-press on ‘Insert keyframe‘ and choose ‘Frame‘ option (keyboard shortcut F5)
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Then click on the ‘Background’ layer, on frame 150, and insert a ‘Frame‘ as well.
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Add motion tween
Click on the last frame for the ‘Background’ layer. Then long press on the ‘Tween‘ button and choose ‘Motion Tween‘.
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Move Background layer
Move the background layer on the Stage to the left, so the top-right corner of the image matches the top-right corner of the Stage.
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Once you do that, it will have a keyframe (dot).
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You will now see green/pink dots for the motion on the Stage.
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Test your animation
You should see a man walking and moving.
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Share animation on Twitter
We wont’ be doing this step.